digital certificate

D.M.B. 2D Game Artist Certification

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Course Overview

In today’s digital age, the fusion of creativity and technology has paved innovative ways to express Christ centered creativity through artistic game development. By merging digital artistry with Christian principles, individuals have the power to engage with audiences in a visually captivating manner that echoes the teachings of the Gospel. The Disciple Media Brand Digital Artist Certification course offers a tailored program for individuals looking to channel their artistic skills into the realm of Christian-themed video games.

Through a curriculum that delves into digital art fundamentals, character design, animation techniques, and software proficiency, participants are equipped to infuse elements of biblical inspiration into their creations. This specialized training not only enhances portfolios but also enhances job prospects in the gaming industry, fostering connections with like-minded professionals in the Christian gaming community.

The certification not only serves as a testament to one’s skills but also as a gateway to projects that resonate with believers. Whether embarking on a freelance career, joining a development studio, or initiating a Christian game project, graduates are poised to contribute positively to the world of Christian gaming.

Moreover, the Disciple Media Brand Digital Artist Certification extends beyond gaming, offering a valuable asset for Christian discipleship, ministry, and creative evangelism. It equips individuals to craft visually compelling and spiritually impactful artwork for online platforms, amplifying messages of the faith, hope, and love of Christ to a wider audience.

Course Content

  • 2D Game Art Design
    • Inkscape Basics Circles

      00:25:00
      • Exam 1
        • Inkscape game art tutorial with circles

    • Inkscape Basics Squares

      00:32:00
      • Exam 2
        • Inkscape game art tutorial with squares

    • Inkscape Basics - Character design & Game Art Creation -1

      • Exam 3
        • Inkscape Character design & Game Art Creation -1

    • Inkscape Basics - Character design & Game Art Creation -2

      • Exam 4
        • Inkscape Character design & Game Art Creation -2

    • Inkscape Basics - Character design & Game Art Creation -3

      • Exam 5
        • Inkscape Character design & Game Art Creation -3

  • 2D Game Art Animation
    • DragonBones Tutorial Ep01 - Setting Up a Mech Arm

      • Exam 1
        • DragonBones Tutorial Ep01 – Setting Up a Mech Arm

    • DragonBones Tutorial Ep02 - Animating the Mech Arm

      • Exam 2
        • DragonBones Tutorial Ep02 – Animating the Mech Arm

    • DragonBones Tutorial Ep03 - Importing Art Assets

      • Exam 3
        • DragonBones Tutorial Ep03 – Importing Art Assets

    • DragonBones Tutorial Ep04 - Bone Hierarchies and Constraints

      • Exam 4
        • DragonBones Tutorial Ep04 – Bone Hierarchies and Constraints

    • DragonBones Tutorial Ep05 - Using the Curve Editor

      • Exam 5
        • DragonBones Tutorial Ep05 – Using the Curve Editor

    • DragonBones Tutorial Ep06 - Setting Up a Little Viking

      • Exam 6
        • DragonBones Tutorial Ep06 – Setting Up a Little Viking

    • DragonBones Tutorial Ep07 - Animating the Little Viking

      • Exam 7
        • DragonBones Tutorial Ep07 – Animating the Little Viking

    • DragonBones Tutorial Ep08 - Exporting JSON Files and Image Sequences

      • Exam 8
        • DragonBones Tutorial Ep08 – Exporting JSON Files and Image Sequences

    • DragonBones Tutorial Ep08.1 - Exporting GIF Files

      • Exam 8.1
        • DragonBones Tutorial Ep08.1 – Exporting GIF Files

    • DragonBones Tutorial Ep09 - (Mesh Deformation Pt01) Setting Up an Organic Arm

      • Exam 9
        • DragonBones Tutorial Ep09 – (Mesh Deformation Pt01) Setting Up an Organic Arm

    • DragonBones Tutorial Ep10 - (Mesh Deformation Pt02) Animating the Organic Arm

      • Exam 10
        • DragonBones Tutorial Ep10 – (Mesh Deformation Pt02) Animating the Organic Arm

    • DragonBones Tutorial Ep11 - Setting Up Mr Star (Bones and Mesh Weighting)

      • Exam 11
        • DragonBones Tutorial Ep11 – Setting Up Mr Star (Bones and Mesh Weighting)

    • DragonBones Tutorial Ep12 - Mr. Star goes for a Walk (Animating a Walk Cycle)

      • Exam 12
        • DragonBones Tutorial Ep12 – Mr Star goes for a Walk (Animating a Walk Cycle)

$50.00
  • Lessons 18
  • Enrolled 6
  • Skill Beginner
  • Last Update 9 March 2024
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